Location: Sepulcher of the Forsworn, KehjistanĪspect: Your Golem has a 1% chance to reduce its active cooldown by two seconds and a 1% chance to spawn a Corpse each time it damages an enemy with its normal attack.Īspect: Blood Orbs reduce your Ultimate cooldown by 0.5 seconds. Location: Vault of the Forsaken, ScosglenĪspect: You gain three maximum Essence per active Minion. Resource Necromancer Legendary AspectsĪspect: Critical strikes with Bone skills increase your Essence regeneration by 20% for four seconds.Īspect: While at full life, Blood Orbs grant 10 Essence.Īspect: After Decompose spawns a Corpse, gain 10 Essence. Utility Necromancer Legendary AspectsĪspect: Enemies afflicted by your Iron Maiden have a 15% chance to be stunned for one second when they deal direct damage. Bone Shards from Bone Spear deal 50% bonus damage to vulnerable enemies and pierce them.Īspect: When a segment of Bone Prison is destroyed or expires, it deals 25 damage in the area around itself. You deal 30% bonus critical strike damage to enemies damaged by Corpse Tendrils.Īspect: Your Sacrifice bonuses are increased by 15%.Īspect: Blood Lance deals 15% increased damage to its primary target per lanced enemy.Īspect: You deal 50% increased damage for six seconds after the Shadowblight Key Passive damages enemies 10 times.Īspect: Bone Spear's primary attack makes enemies hit beyond the first vulnerable for 1.5 seconds. Location: Rimescar Cavern, Fractured PeaksĪspect: Bone Prison spawns a pool of Blight that deals 50% bonus damage over six seconds.Īspect: While Army of the Dead is active, your minions gain 70% attack speed and take 90% reduced damage.Īspect: You deal 30% increased Shadow damage to enemies afflicted by both Decrepify and Iron Maiden.Īspect: Bone Spirit deals increased damage based on distance traveled, up to 15%.Īspect: Your Skeletons gain increased damage while alive, up to 20% after 10 seconds.Īspect: Gain 10% increased critical strike chance for six seconds when you cast Corpse Tendrils. Location: Hoarfrost Demise, Fractured PeaksĪspect: Blood Surge's nova echoes again after a short delay, dealing 70% less damage. This effect can only happen once every three seconds. Offensive Legendary Aspects are found or can be imprinted onto weapons, gloves, amulets, or rings.Īspect: Critical strikes from Sever have a 10% chance to spawn a pool of Blight under the target that deals 20% bonus damage. (Image credit: Blizzard) Offensive Necromancer Legendary Aspects Mobility Legendary Aspects are found or can be imprinted onto boots or amulets.Īspect: Critical strikes grant 8% movement speed for one second, up to six seconds.Īspect: While Unstoppable and for four seconds after, you gain 10% increased movement speed and can move freely through enemies. Resource Legendary Aspects are found or can be imprinted onto rings.Īspect: Restore one primary resource when you crowd-control an enemy. This effect has a 40-second cooldown.Īspect: Lucky Hit: When you hit a crowd-controlled enemy, there is up to a 30% chance for that crowd-control effect to spread to another unaffected enemy. Utility Legendary Aspects are found or can be imprinted onto shields, helms, gloves, chests, boots, or amulets.Īspect: Becoming injured while crowd-controlled grants you Unstoppable for four seconds. This effect can only happen once every 30 seconds. General Defensive Legendary Aspectsĭefensive Legendary Aspects are found or can be imprinted onto shields, helms, chests, legs, or amulets.Īspect: While you have a barrier active, there is a 7% chance to ignore incoming direct damage from distant enemies.Īspect: Basic skills grant 20% damage reduction for two seconds.Īspect: You gain 0.25% increased Armor for four seconds when you deal any form of damage, stacking up to 25%.Īspect: Damaging an Elite enemy grants you a barrier absorbing up to 840 damage for 10 seconds. You deal 20% increased damage to Stunned enemies.Īspect: Basic skills gain 15% attack speed.Īspect: Thorns damage dealt has a 20% chance to deal damage to all enemies around you.Īspect: Skills deal up to 10% increased damage based on your available primary resource when cast, receiving the maximum benefit while you have full primary resource. Aspect: Distant enemies have an 8% chance to be Stunned for two seconds when they hit you.
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